Time to celebrate because it’s finished. The very first version 0.1.0 is out there for Download. After four weeks of intensive work it features some user interface elements, a simple terrain editor with a map imported from the original Imperialism and some of our own artwork (mostly terrain tiles).
The software itself requires a Java Runtime and might be running relatively unstable. Please consider reporting bugs either in the Community Forum or via the Contact form!
If you want to volunteer in the development of the game, please consider registration in the Forum which is the center of the community.
Also you might have noticed that this blog software was broken for some days. Everything is fixed now and working.