Category | General |
Created | 2014-06-12 |
Description | Create a list of all sound effects likely to be needed. See here for more information. |
Category | General |
Created | 2014-06-12 |
Description | Create a table giving each button a short but meaningful name and explain in one short sentence the function of each button. Indicate if the size is different from the standard size. |
Category | General |
Created | 2014-09-18 |
Description | Starting from the discussion in the forum about the tech tree, create a workable proposal for the techtree. In the end it will be discussed and inserted in the Game Definition document. |
Category | Artwork |
Created | 2014-06-12 |
Description | We could need a few more. Refer to the forum for discussions about the style. Please do not forget to provide a license agreement and as much raw (notation) data as possible. |
Category | Artwork |
Created | 2014-06-12 |
Description | We need a common style for button. Please refer to the forum for discussions about the style. Please do not forget to provide a license agreement and as much raw (notation) data as possible. |
Category | Artwork |
Created | 2014-09-10 |
Description | There are many backgrounds that need to be filled. We need a common design for them. This probably needs some discussion. Woodlike/metal or a blurred map are ideas that might be of interest. |
Category | Artwork |
Created | 2014-09-16 |
Description | Create a short video (1-2 minutes) which can be used as a trailer, intro, advertisment video. Use music and graphics from the artwork of the project. |
Category | Programming |
Created | 2014-06-12 |
Description | For specifications have a look at the Game Definition Manual. No fancy graphics. Just a QGraphicsView for the battlefield, a toolbar above and a logging message QTextEdit below. |
Category | Programming |
Created | 2014-09-09 |
Description | For specifications have a look at the Game Definition Manual. No fancy graphics. Just a QWidget that has all the necessary fields. |
Category | Programming |
Created | 2014-09-09 |
Description | The project definitely needs more tests to run automatically. While there is currently only audio and some GUI in PySide there are possibilities to write more tests. Do it. |
Category | Programming |
Created | 2014-09-10 |
Description | Sound effects will very probably be available in the wav format but may need cutting. Furthermore they must be compiled into a single ogg file (using an external encode on Windows). Automatize this. Then this file must be read and chunks from it must be played upon request and with minimal delay. |
Category | Programming |
Created | 2014-09-10 |
Description | The designers will choose a font. Modify the GUI so that this font is used throughout the game. |
Category | Programming |
Created | 2014-09-21 |
Description | Create a nicely looking visualization that displays the dependencies and all important information of the techs. Displayable properties might be: name of tech, year of introduction, costs of research, dependencies, icons for what is gained. Use placeholders for any real needed graphics. |
Category | Programming |
Created | 2014-09-21 |
Description | Explore possibilities for automatized installation via shell script, python egg(?), debian package, .... The packaging process itself should be automatized too and the compatible Linux distros be named. |
Category | Programming |
Created | 2014-09-21 |
Description | Explore possibilities for automatized installation on a computer running MacOS. The packaging process itself should be automatized too. |