http://www-cs-students.stanford.edu/~am ... eneration/
We just need the 2D quad-mesh tiling-part. I will further check about useful distributions of the tiling, including
- major (7-10 regions) and minor (3-5 regions) nations
- multiple "continents"/ islands
- equally spread resources
etc.
But for the first version I think we should work with an as simple as possible version:
fixed resolution
fixed pointset
one continent
each region consists about 10 squares
major nations have 7 regions, minor 3
It always can be extended in the future