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Roll call

Posted: Thu Mar 15, 2018 8:36 pm
by Sekundus
As the thread title says...

Who else is still active/wants to be active again? To know what we can do, we need to evaluate
what skills are present in the team and how much time can be put into it.

Re: Roll call

Posted: Thu Mar 15, 2018 8:39 pm
by Sekundus
I'll start:

what I can do is helping with general management of the project, plus programming
or creating art (would do unit models, both areas currently unskilled).

I can put in a few hours every week.

Re: Roll call

Posted: Sun Mar 18, 2018 3:51 pm
by Trilarion
I feel like I have done any possible role in an open source game project at various times and projects in the past. I kind of know how to do them all. But then I really shine in programming, design and project management but I'm not much good in creating artwork even though I try my best there too.

I guess here this means that programming and general management should remain continue to be my main tasks. Main issue right now is not enough free time. Free time comes rather sporadically to me at the moment.

Btw. there are many different roles and combinations thereof possible for such a project: game rule designer, various types of programmers including programming coordinators, artwork creators including sound and ingame videos, play testers, translators, scenario creators, community outreach coordinators, project managers, playing manual writers and general reviewers and feedback givers.

So unless there is an at least 20 person strong team existing, everyone involved will fill multiple roles anyway.