Search found 280 matches

by Veneteaou
Wed Sep 24, 2014 5:24 pm
Forum: Graphics
Topic: Terrain Tiles
Replies: 122
Views: 174059

Re: Terrain Tiles

It's been a while: map.png Right-click and select "View Image" so it scales down closer to game tile size. This is just horizontal tiling. Once I get vertical done I will get the tile uploaded. I've also decided to stop stressing over every little tweak in the first iteration of tiles - it...
by Veneteaou
Mon Sep 22, 2014 10:40 pm
Forum: Other games
Topic: Knights oft Honor
Replies: 3
Views: 9170

Re: Knights oft Honor

Play a bit the other day. It instantly gives me a Lords of the Realm 2 vibe.
by Veneteaou
Sat Sep 20, 2014 6:43 am
Forum: Other games
Topic: Knights oft Honor
Replies: 3
Views: 9170

Re: Knights oft Honor

Never really heard of it, but just went and checked and apparently I own it on Steam and didn't know it (I collect more than I play).

I am downloading it now and will check it out.
by Veneteaou
Fri Sep 19, 2014 10:23 pm
Forum: Player discussion
Topic: Imperialism II
Replies: 4
Views: 37363

Re: Imperialism II

Yes, Imperialism sold on GOG.com does indeed work in Windows 7 at least. And yes, you should own it, it is the most amazing game ever.

Imperialism II is a hard pass for me. Others like it, but I found it lacking in design philosophy.
by Veneteaou
Fri Sep 19, 2014 7:07 am
Forum: General discussion
Topic: Introduce yourself
Replies: 95
Views: 160783

Re: Introduce yourself

If anyone is going to work on a tech tree, I direct them to http://s1.zetaboards.com/Imperilist/forum/1665180/ where the old Project Remake team did a ton of historical research already. It was designed to function much like the IMP1 tech tree, so obviously it would need work to be applied to a diff...
by Veneteaou
Tue Sep 16, 2014 9:01 pm
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 255098

Re: Dev Blog - Trilarion

Clever work, good job.
by Veneteaou
Sun Sep 14, 2014 6:43 am
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 255098

Re: Dev Blog - Trilarion

It's randomization probably. Either that or (sucks to say it) they tiled the whole thing in a similar way to the terrain stuff we've worked on in the past.

Not saying it's what you want to use, but something like this: http://tex.stackexchange.com/questions/ ... hs-in-tikz
by Veneteaou
Fri Aug 29, 2014 3:56 am
Forum: General discussion
Topic: So, what's going on?
Replies: 98
Views: 117575

Re: So, what's going on?

And I'm back and working on the release. It will come in the next days.
I might have more terrain artwork to show as well over the next month or so. I really want to wrap that up so we can move on.
by Veneteaou
Wed Aug 06, 2014 7:56 am
Forum: General discussion
Topic: Introduce yourself
Replies: 95
Views: 160783

Re: Introduce yourself

Welcome to the project.
by Veneteaou
Thu May 08, 2014 3:40 pm
Forum: Graphics
Topic: Video
Replies: 3
Views: 7696

Re: Video

I would think some great pictures could be found on places like http://pixabay.com/en/, and there are plenty of free sound effects libraries floating around the internet. As for images I would also think HD scans of 19th century artwork would be easily obtained, and they are certainly going to fall ...