Imperia Domini: Road to an Empire.
I like that one. It sounds good and if we ever need to we can use the shorter Imperia Domini
Search found 126 matches
- Tue Apr 16, 2013 4:15 am
- Forum: General discussion
- Topic: Naming - Part two
- Replies: 29
- Views: 42004
- Tue Apr 16, 2013 4:08 am
- Forum: Graphics
- Topic: UI Feedback
- Replies: 92
- Views: 117211
Re: UI Feedback
man creating buttons that you know what they are when you are looking at them is annoying as hell. Thanks for the feedback guys and I am under the impression there will be a tool tip.
I will wait for tri to post his examples and then go from there
I will wait for tri to post his examples and then go from there
- Tue Apr 16, 2013 4:08 am
- Forum: Content Design
- Topic: Diplomacy
- Replies: 21
- Views: 31533
Re: V. Diplomacy
If a country breaks a peace treaty he should lose relations with his allies because they start thinking "If he won't abide by that treaty what will make him abide by mine". While this is sound logically, in a real diplomatic scenario nation A isn't going to think poorly of B for decouplin...
- Sun Apr 14, 2013 7:08 pm
- Forum: Content Design
- Topic: Diplomacy
- Replies: 21
- Views: 31533
Re: V. Diplomacy
Agreed but peace treaties should be allowed to be broken with severe loss of diplomatic relations with ALL nations even with pre-existing non-aggression treaties and alliances(this could mean the breaking of alliances) as well as an influence point hit. Breaking treaties should only be a big diplom...
- Sun Apr 14, 2013 6:46 pm
- Forum: Graphics
- Topic: UI Feedback
- Replies: 92
- Views: 117211
Re: UI Feedback
okay tell me what you think. Hopefully these buttons are a tad more self explanatory
- Sat Apr 13, 2013 7:32 pm
- Forum: Graphics
- Topic: UI Feedback
- Replies: 92
- Views: 117211
Re: UI Feedback
to tell you the truth I an kinda scared to make the buttons any bigger than they are. I have no idea why though.
I will get some new buttons done, show them to you guys and we will go from there though
I will get some new buttons done, show them to you guys and we will go from there though
- Fri Apr 12, 2013 4:37 pm
- Forum: Content Design
- Topic: Diplomacy
- Replies: 21
- Views: 31533
Re:
[*]Maybe limit number of possible alliance partners to 1 or 2 to avoid big blocks Just in response to this. I would like to see this but as time goes on blocks actually do eventually form towards endgame (IE WW1) So at the start there will not be a lot of alliances but every 10 years(?) the ai will...
- Fri Apr 12, 2013 4:03 pm
- Forum: Graphics
- Topic: UI Feedback
- Replies: 92
- Views: 117211
Re: UI Feedback
thanks for the suggestion most of those are easy.
Thinking up a symbol for new however is not. I am, of course, taking suggestions
Thinking up a symbol for new however is not. I am, of course, taking suggestions
- Fri Apr 12, 2013 3:48 pm
- Forum: Graphics
- Topic: UI Feedback
- Replies: 92
- Views: 117211
Re: UI Feedback
okey dokey easy done.
I didn't comment on what each of the buttons do to see if the symbols were easy to understand or not
Connect to network / Save
Connect to local / New
Disconnect Server / Open(load)
I didn't comment on what each of the buttons do to see if the symbols were easy to understand or not
Connect to network / Save
Connect to local / New
Disconnect Server / Open(load)
- Wed Apr 10, 2013 5:18 pm
- Forum: Graphics
- Topic: UI Feedback
- Replies: 92
- Views: 117211
Re: UI Feedback
Okay here you go. I tried to keep the symbols as simple as possible so tell me what you think