Search found 845 matches

by Trilarion
Thu Nov 24, 2016 10:54 am
Forum: Support
Topic: Small questions - First help
Replies: 7
Views: 32385

i setup the scenario click play and it brings me to a white screen with two buttons on the side (the manual and a red X) i cant do anything in the screen That is the current state of the game. Unfortunately there is not more finished. In the the next release there might be a bit more of the main sc...
by Trilarion
Tue Nov 22, 2016 9:36 am
Forum: General discussion
Topic: Imperialism 2 .RSRC File Unpacker
Replies: 4
Views: 23644

I like it and I think I see where this could go. It could become a fan project where graphics and UI style is updated at maybe even HD screen resolution. People could buy a copy at GOG and then download a fan enhanced graphics mod. The packer tool would indeed be needed for that. So if you continue ...
by Trilarion
Mon Nov 21, 2016 4:33 pm
Forum: General discussion
Topic: Imperialism 2 .RSRC File Unpacker
Replies: 4
Views: 23644

Re: Imperialism 2 .RSRC File Unpacker

Nice tool. So what do you see? Can you run Imp2 in higher resolutions?
by Trilarion
Tue Nov 15, 2016 10:08 am
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 260027

LXXXIV - Frustration

I work on this project in my free time which means an hour here and there, mostly in the evenings. The last commit to the github repository combined the work of two evenings, roughly three hours of work, searching for bugs and small improvements and the result is: 100 lines of code added, 70 lines o...
by Trilarion
Wed Nov 09, 2016 3:59 pm
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 260027

LXXXIII - Implementing features

.. mostly within the editor. It's going slowly and there are several parts that need to be rewored/re-designed later on. Especially the tile map display where I still wanted to do many experiments on. However, this won't be ready for the next release. I will continue implementing content until the e...
by Trilarion
Mon Oct 24, 2016 9:56 am
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 260027

LXXXII - New content

Now I'm actually at a stage where I can implement additional functionality beyond that of the last released version. That means a new release could happen anytime now (I realistically aim for end of November/beginning of December to give myself time to incorporate a bit more than just the old state)...
by Trilarion
Thu Oct 20, 2016 11:43 am
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 260027

LXXXI - Server/Client communication

I made some progress in the last week with the editor (modifying scenario properties) with the network communication (functionality like chatting) and the lobby (selecting a scenario, previewing a scenario). The plan for the game is not so detailed and I am not so experienced that my server/client c...
by Trilarion
Sat Oct 15, 2016 2:51 pm
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 260027

LXXX - NATs

A whole new world (of problems unfortunately) has opened up to me yesterday. The question of how you connect to a server (and for the remake every client is a server as well, so in other words: how to connect to someone else) behind a NAT (that is behind a router). This is the common situation I hav...
by Trilarion
Sun Oct 09, 2016 5:46 pm
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 260027

LXXIX - Roadmap to the next release and beyond

I'm now at approximately the same state as I was last year but using Qt5 as GUI framework, Sphinx for the documentation (which is online and gets updated) and in general the code base in a bit better shape. In order to have the next release within the following four weeks I now need to concentrate o...
by Trilarion
Sun Oct 09, 2016 5:38 pm
Forum: Other games
Topic: Open Source Strategy Games
Replies: 10
Views: 31940

Re: Open Source Strategy Games

Willem wrote:Cool!

I hope you don't expect to try them all out! :)
No, I guess not really. :) I will try some interesting ones if time allows it, so maybe one every week.

Btw. if you want to add to the list or give feedback which ones of the lesser known games are really good, feel free to share it.