Search found 280 matches

by Veneteaou
Wed Oct 10, 2012 11:35 pm
Forum: Graphics
Topic: Terrain Tiles
Replies: 122
Views: 178788

Re: Terrain Tiles

I looked at Veneteaou's plain tile and tested it. Imho the tile must be little more smoother or containe more small brush strokes inside to be more noisier and uniform, there is quite a contrast with the pattern, maybe its not problem when building and other stuff is presented. I am aware that the ...
by Veneteaou
Tue Oct 09, 2012 12:12 am
Forum: Graphics
Topic: Terrain Tiles
Replies: 122
Views: 178788

Re: Terrain Tiles

I'm currently using a variety of software: - MS Paint - MyPaint - Gimp 2 - A Color Palette Generator - Krita - Texture Studio - Blender - Tiled - Spriter and the list is growing as I'm developing each tile experimenting with it's own creative process to see what works best. When I have full tilesets...
by Veneteaou
Sun Oct 07, 2012 11:49 pm
Forum: Graphics
Topic: Terrain Tiles
Replies: 122
Views: 178788

Re: Terrain Tiles

The graphics that I draw can be released under CC-BY-SA 3.0 I'm not picky about those. I'm still looking for a suitable music license. As for credits, I would like to be listed as Eric "Veneteaou" Nelson if possible. Email is unnecessary since most people will probably hunt me down through...
by Veneteaou
Sun Oct 07, 2012 8:03 am
Forum: Graphics
Topic: Terrain Tiles
Replies: 122
Views: 178788

Terrain Tiles

Got my plains tile finished. It's a bit large to host here, but I have it Here if anyone wants to check it out. It's not impressive really, but on a small scale it tiles and it's a close enough match of the Imp1 plains tile that the other terrain tiles from Imp1 are seamless on it. In fact, I'm thin...
by Veneteaou
Tue Oct 02, 2012 6:01 pm
Forum: Announcements
Topic: Just some thoughts on who decides what
Replies: 2
Views: 9299

Re: Just some thoughts on who decides what

That's kind of been my reasoning so far: I can create art, music, mechanics, etc. and they should be viable across a variety of games, so I may as well be working for as many "Imperialism" projects as I can find. Some will be more to my liking than others, but at this point I'm mostly look...
by Veneteaou
Wed Sep 26, 2012 4:56 am
Forum: Programming
Topic: Hosting the server part
Replies: 7
Views: 14701

Re: Hosting the server part

So we could have a 24/7 matchmaking service? That would be outstanding.
by Veneteaou
Mon Sep 24, 2012 11:59 pm
Forum: Programming
Topic: Task: Get us a taskboard
Replies: 8
Views: 14041

Re: Task: Get us a taskboard

I'm registered, but the Workflowy isn't editable. If you want a public task board that only approved accounts can edit, you need a pro account.
by Veneteaou
Fri Sep 21, 2012 5:53 pm
Forum: Programming
Topic: Concurrent editing of documentation
Replies: 2
Views: 7798

Re: Concurrent editing of documentation

Yes. Also, Google Sites integrate pretty well with everything, and permissions can be set for administration/editing/viewing even for the general public. They allow you to setup pages/documents in Wiki format, which tends to keep things organized. It also gives access to a bunch of other tools shoul...
by Veneteaou
Thu Sep 20, 2012 9:39 pm
Forum: Programming
Topic: Task: Get us a taskboard
Replies: 8
Views: 14041

Re: Task: Get us a taskboard

I like the ability to share, but unless you require a real set of management tools I suggest we keep it simple with Workflowy. It's basically a web-based text editor, with a few organizational tools and the ability to collaborate built in. If you want to play around with it a bit to see if it can do...
by Veneteaou
Thu Sep 20, 2012 4:35 pm
Forum: Graphics
Topic: General Style - Guidelines
Replies: 14
Views: 25412

Re: General Style - Guidelines

Multiplayer is a topic I haven't thought about much yet. What do you mean by "like to see have multiplayer battles function in Imp1"? Do you want to have a MP battle system like it was in Imp1? If so, can you describe it? So here comes the truth about me: I really like Imp1. I mean, reall...