Search found 846 matches

by Trilarion
Mon Dec 12, 2016 1:32 pm
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 384627

LXXXVIII - PyPi and Windows installer

Finally I got it working. Installing the latest version is as easy as "pip install imperialism_remake" and starting it as easy as typing "imperialism_remake_start" in a console everywhere on Windows, Linux or Mac (I hope). I will advertise this prominently when there is time for ...
by Trilarion
Fri Dec 09, 2016 9:55 am
Forum: General discussion
Topic: Introduce yourself
Replies: 95
Views: 269804

Hi Robert, nice to hear from you and thanks for the encouraging words. That motivates me. At the current level there is not much to test but I hope for many such tests in a few months when the game has progressed more. Hope to see you then.
by Trilarion
Wed Dec 07, 2016 1:54 pm
Forum: Graphics
Topic: Terrain Tiles
Replies: 122
Views: 254491

Re: Terrain Tiles

Otherwise, both 64x64 and 80x80 seem fine to me. As for quantity of tiles on screen, that could be tied to resolution; with tile pixel sizes being constant (not scaling with higher resolutions), instead more of the map being shown at greater resolutions. I thought about it a bit more and I think we...
by Trilarion
Wed Dec 07, 2016 1:42 pm
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 384627

LXXXVII - PyPi package 2

I did more research on how to package data with your PyPi package. There are some constraints I'm not so happy with but I guess I can make it work. Data files are deployed as egg (zipped) which make them effectively read-only and I still wonder (since there are already the scenarios as zipped files)...
by Trilarion
Mon Dec 05, 2016 10:54 pm
Forum: Content Design
Topic: Basic Scenario - Europe 1814
Replies: 27
Views: 70960

Re: Re:

Andrettin wrote:..About the provinces, here is one example: ...
I wonder, did you do these provinces for another potential remake of Imperialism or for another game or why do you have such a list ready?
by Trilarion
Mon Dec 05, 2016 10:50 pm
Forum: Graphics
Topic: Terrain Tiles
Replies: 122
Views: 254491

Re: Terrain Tiles

I have a couple of questions: 1. Why the 80x80 tile size, rather than a power-of-2 size (i.e. 64x64), which is more standard? 2. Is there any reason why Veneteaou's tiles aren't in the game's repository? To 1.: I had made some initial tests for finding out what looks good. The tiles in the original...
by Trilarion
Mon Dec 05, 2016 9:01 pm
Forum: Content Design
Topic: Basic Scenario - Europe 1814
Replies: 27
Views: 70960

Really good suggestions! 8-) Yes, I know we cannot just use the content from the original, but I needed something to get all the rest started. For the Europe scenario the second map looks good. I know that modern computers are more powerful, so large maps shouldn't be a problem, however for the basi...
by Trilarion
Mon Dec 05, 2016 5:29 pm
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 384627

LXXXVI - PyPi package

Pyqtdeploy unfortunately didn't work right out of the box either, it even exited without warning when I wanted to start the build. I also didn't understand what's the advantage over pyinstaller - obviously there is an additional compiling step in the middle but does this increase execution speed? I ...
by Trilarion
Sun Dec 04, 2016 9:23 pm
Forum: Support
Topic: Small questions - First help
Replies: 7
Views: 39662

Re: Re:

Andrettin wrote:... Do you have a repository for the game? I would like to look at the code and see if I can contribute anything.
Yes, I have at github. https://github.com/Trilarion/imperialism-remake

That reminds me, I should maybe make one fixed post somewhere here in the forum with all important locations.
by Trilarion
Thu Dec 01, 2016 1:24 pm
Forum: Programming
Topic: Dev Blog - Trilarion
Replies: 139
Views: 384627

LXXXV - Windows Executable

I wanted to make a release and create a Windows executable but it turns out, pyinstaller, the Python windows executable manager has big problems with PyQt5.7 and still cannot wrap it. Manually copying lots of files from the site-packages folder of my Python installation may fix the problem, however ...