Search found 837 matches

by Trilarion
Wed Sep 16, 2020 6:43 pm
Forum: Programming
Topic: Design of network communication
Replies: 2
Views: 50

Re: Design of network communication

1. Turn. I was thinking that each player does not send any action in its turn rather than collects actions in a batch and after pressing 'End turn' button sends the batch to the server. Server waits until all players finish their turn and starts calculations. Server checks for allowed actions (not ...
by Trilarion
Tue Sep 15, 2020 8:30 pm
Forum: Programming
Topic: Design of network communication
Replies: 2
Views: 50

Design of network communication

Here I will write down the current state of the network communication for a better understanding and for discussion and improvement. lib/network.py On the most basic level we wrap around QtNetwork.QTcpSocket , which can connect to and exchange bytes data remotely. In ExtendedTcPSocket we include suc...
by Trilarion
Tue Sep 15, 2020 7:47 pm
Forum: Graphics
Topic: UI Feedback
Replies: 92
Views: 54598

Re: UI Feedback

Yes, the attachments seem to be gone. I will investigate it.
by Trilarion
Tue Sep 15, 2020 7:45 pm
Forum: Announcements
Topic: Progression ?
Replies: 4
Views: 4504

Re: Progression ?

Indeed, there was some progress lately. amtyurin forked the project on Github and submitted a number of requests to take over code to the main repository. I reviewed them and I can say that there is some progress. Hopefully, it will last.
by Trilarion
Sun Mar 24, 2019 9:13 pm
Forum: Announcements
Topic: Progression ?
Replies: 4
Views: 4504

Re: Progression ?

Hi,

Unfortunately, there isn't. From my side, it's kind of on hold, but if others show interest and the will to help out, that may change in the future.

Sorry.
by Trilarion
Thu May 03, 2018 11:07 pm
Forum: Announcements
Topic: Spam prevention
Replies: 18
Views: 41275

Re: Spam prevention

High activity of spambots currently. Registrations will need additional activation by the board admin for the next time.
by Trilarion
Sun Mar 18, 2018 3:51 pm
Forum: General discussion
Topic: Roll call
Replies: 2
Views: 4611

Re: Roll call

I feel like I have done any possible role in an open source game project at various times and projects in the past. I kind of know how to do them all. But then I really shine in programming, design and project management but I'm not much good in creating artwork even though I try my best there too. ...
by Trilarion
Thu Mar 15, 2018 11:35 am
Forum: General discussion
Topic: Introduce yourself
Replies: 95
Views: 97612

Re: Introduce yourself

Hi Sek, Welcome. The project isn't dead but isn't very much alive either. But that may change. I'm sure that you could be a new push increasing the development speed considerably. Out of the back of my head I remember things like: designing a Europe map with boundaries etc. (for copyright reasons I ...
by Trilarion
Sat Nov 25, 2017 12:45 pm
Forum: Announcements
Topic: Project dead
Replies: 2
Views: 3938

Re: Project dead

Is the project dead? It's not very much alive, that's true. There is not much activity lately. For example, I have just too many different obligations right now. However, it's also not dead in the sense that nobody wants to finish it. There are quite some people coming here from time to time and ex...
by Trilarion
Sun Oct 22, 2017 11:25 pm
Forum: General discussion
Topic: Merry christmas and happy new year!
Replies: 10
Views: 10429

Re: Merry christmas and happy new year!

Thanks both of you.